If you’re reading this, you’ve probably been handed the job of putting together a product demo in Goconsensus and, like most projects at work, it’s not a solo mission. Maybe you’re in marketing, sales, or presales. Maybe you’re just the “tech person” who always gets asked to figure out new tools. Either way, you need to pull in other people, avoid endless back-and-forth, and actually get a demo out the door without losing your mind.
This guide is for anyone who wants to collaborate (not just “assign tasks”) with teammates on demo creation in Goconsensus. No fluff—just the steps, tips, and honest advice you need to get it done.
Step 1: Know What Goconsensus Can (and Can’t) Do for Collaboration
Before you dive in, let’s get clear about what Goconsensus actually offers. Yes, it’s built for demo automation and sharing. But when it comes to working together, it’s not exactly Google Docs. You can:
- Invite other users to your workspace
- Share demo drafts for review
- Assign roles (Editor, Viewer, Admin)
- Leave comments (on some plans)
- Track changes (sort of—more on this later)
But you can’t:
- Edit the exact same demo at the same time (no real-time co-editing)
- Use advanced version control
- Rely on built-in chat or conversation threads
Pro tip: If you want true real-time co-editing, you’ll need to use outside tools (think: Google Docs for scripts, Slack for feedback) and then update the demo in Goconsensus.
Step 2: Set Up Your Team in Goconsensus
This is basic, but it’s where a lot of teams stall. Before you can collaborate, everyone who needs access should have:
- A Goconsensus account
- The right permissions (Editor is usually the sweet spot—Viewer can’t make changes, Admin can do everything)
How to do it: 1. Invite teammates: Go to your Goconsensus dashboard, find your workspace settings, and add users by email. 2. Assign roles: Think before you make everyone an Admin. Editors can build and edit demos without risking your whole workspace. 3. Confirm logins: Ask everyone to log in and poke around. You don’t want to waste your kickoff call on password resets.
What to skip: Don’t go overboard with user management. Only invite people who will actually contribute to the demo build, not every stakeholder who wants to “stay in the loop.”
Step 3: Get Aligned—Offline (Yes, Really)
Goconsensus isn’t magic. If you just start building, you’ll end up redoing work later. Take 20 minutes to get your team on the same page:
- What’s the goal of this demo? (Lead gen, onboarding, technical validation, etc.)
- Who’s the audience?
- What are the must-have features or flows?
- Who owns what? (Script, recording, visuals, testing, etc.)
Keep it simple: Use a shared doc or quick call. Don’t fall into the trap of endless “alignment” meetings.
Pro tip: Assign one person as the main demo owner. Decision-by-committee is how demos die.
Step 4: Draft the Demo Script (Outside Goconsensus)
Here’s the honest truth: writing the script directly in Goconsensus is clunky. You’re better off drafting it in a tool where everyone can suggest edits easily (Google Docs, Notion, whatever your team uses).
- Create an outline first: major sections, key talking points
- Invite comments and suggestions—set a deadline, or this step will drag
- Finalize the script before building in Goconsensus
Why bother? It’s way easier to make changes in a doc than inside a demo builder, especially if you need sign-off from multiple people.
Step 5: Build the Demo—Divide and Conquer
Now the fun (or tedious) part: actually building the demo in Goconsensus. Here’s how to avoid stepping on each other’s toes:
1. Assign sections:
If the demo has multiple “chapters” or product areas, split them up. One person builds the intro, another takes the technical deep dive, etc.
2. Use templates:
Goconsensus has templates for common demo types. Start with one if it fits—no need to reinvent the wheel.
3. Upload assets smartly:
Don’t let everyone upload their own graphics or videos without a plan. Decide on file formats and naming conventions up front. Trust me, future you will thank you.
4. Work in stages:
Have each person build their section in a draft state. When they’re done, the demo owner reviews and stitches everything together.
What to ignore:
Don’t obsess over every micro-interaction or animation. Focus on the core narrative and features that matter.
Step 6: Share Drafts and Gather Feedback
Goconsensus lets you share demo drafts with teammates and stakeholders. But feedback can get messy fast if you don’t set rules.
How to share: - Use the “Share” or “Preview” feature to send a link - Make it clear what kind of feedback you’re looking for (big picture, not grammar nitpicks—unless you’re about to go live)
How to handle feedback: - Collect comments in one place (ideally not scattered across emails, Slack, and sticky notes) - Decide who’s responsible for making changes—don’t let it become a free-for-all - Set a hard deadline for feedback
Pro tip: If you’re on a plan with Goconsensus comments, use them. But don’t expect miracles—they’re not as robust as tools like Figma or Google Docs comments. Sometimes, it’s easier to collect feedback in a shared doc or chat channel.
Step 7: Iterate and Finalize
Once you’ve made edits, send the revised demo around for one last round of quick checks. This is where diminishing returns kick in—don’t let perfectionism stall you out.
- Make final tweaks (typos, awkward transitions, glaring bugs)
- Double-check that everyone’s sections fit together smoothly
- Test the demo as if you’re the end user—does it actually make sense?
What works:
Quick, focused reviews. A checklist of “must fix before launch” items.
What doesn’t:
Trying to please every stakeholder or endlessly tinkering with small details.
Step 8: Publish and Track Results (Together)
Once you’re happy, publish the demo. But don’t just walk away:
- Set up analytics tracking in Goconsensus to see who’s viewing and where they drop off
- Share results in a regular team update—what’s working, what’s ignored, what needs improvement
- Use early feedback to adjust the demo or plan your next version
Pro tip: Don’t assume the first version is perfect. The best demos get better with real-world usage, not more internal review cycles.
Common Pitfalls (And How to Dodge Them)
- Too many cooks: Keep the core demo team small. Too much feedback = paralysis.
- Endless “alignment”: Set deadlines, make calls, move on.
- Version confusion: Use one “source of truth” doc or file for scripts and assets.
- Stakeholder interference: Let them review, not build—unless they’re willing to do the work.
Wrapping Up: Keep It Simple, Iterate Fast
Collaboration in Goconsensus isn’t rocket science, but it does take some discipline. Set clear roles, use outside tools where Goconsensus falls short, and don’t let endless feedback loops slow you down.
Most importantly, remember: your goal isn’t to build the fanciest demo—it’s to build one that works, gets used, and actually helps your team sell. Ship it, see what happens, and improve next time.